KULO LUNA - Grace and beauty, these giant fins propel the whale at considerable speed over thousands of miles from feeding to breeding grounds. Whales are just as much at risk from toxic plastic waste in our oceans as humans from eating marine produce. The only difference is that the whales did not put it there. It is not their fault. It is our fault and the fault of our governments for allowing it to be dumped at sea. Most governments are doing nothing about removing it from the sea. They are content to limit plastic production on land - as per the Agreement of the G20 at Hamburg in 2017.


If you think that our heads of state should be doing more, please support us in any way that you can to make Kulo Luna a lasting message for those elected to represent us, to actually carry out the wished of the people.



These pages are all about developing the Kulo Luna adventure story. If you are new to the industry, you will find out that it takes a lot of hard work and dedication to climb this mountain. Hats off to those who mastered the art. For those of you just starting out these tips should help ease the pain.





1. Developing the idea
2. Form and format
3. Character
4. Beginnings
5. Middles
6. Endings
7. Scenes
8. Dialogue
9. Rewriting or Editing



4. Hitting the ground running

Knowing where to start with the story that you tell is inextricably linked to the ending you are trying to reach. This ties in with your road (story) map.

You don’t need to know all the exact details of the ending, but you need to know where you are heading towards, what kind of ending you are trying to reach – whether tragic, comic, romantic, thrilling, horrifying, bittersweet, ambiguous. Knowing where you are going means you can work out the best, most engaging, most captivating, most meaningful place to start.

Getting the story started means hooking the audience’s attention immediately and hitting the ground running. This doesn’t mean an action sequence – it means starting the story straight away by showing characters in action, and by showing who the characters are by what they do.

Don’t worry about prefacing the story, or trying to ‘set it up’, or introducing the characters artificially – unless a ‘once upon a time’ narration is the kind of device you really want and need to use. Don’t get bogged down in the backstory – in explaining and relating what happened before we started watching. If there’s something important we need to know about the past, bring it into the present-tense action and drama of the story.

Don’t try to do too much. Find a focused way in – you don’t have to introduce every character, every theme, every plot straight away. Bring them in when you really need them to move the story forward, to surprise the audience, to step it up (or down) a gear.

But do something significant in the beginning – or the opening ‘act’ – of your story. Make your characters step outside their comfort zone. Make them want something and pursue it. Set them a problem or dilemma. Make their world different. Give them some kind of call to action – whether it’s to keep a small thing secret or to go out and save humanity.

Most importantly, plan the story before you start writing. Make sure you know what the beginning, middle and end are. Plan what happens in them. Work out what pieces of the jigsaw you need, and the order in which you want the audience to piece them together. But stand back, look at your characters, and ask whether they are driving it all forward – because when plotting seems to be taking over from the characters, then something is usually going wrong.







Kulo Luna sinks a Japanese pirate whaling ship by the light of a full moon


KULO LUNA - Is the story of a giant humpback whale and her young friend Kana who is killed by pirate whalers in the south pacific ocean. Enraged by the death of Kana, Kulo attacks the pirate ship, finally sinking it, but getting herself wounded in the process.


On hearing of the sinking of one of their suppliers, a Japanese cartel put a $multi-million dollar bounty on her head, when another whaling ship gives chase. Before not too long the media hear of the hunt and betting begins all around the world. At this point our hero, John Storm, abandons a solar boat race to try and help the whale where his boat, the Elizabeth Swan, is not far away from the last sighting.


John rescues Kulo from being eaten by sharks, but that is just the beginning of their adventure, as the pirates whalers close in for the kill........ Copyright book cover design © Jameson Hunter Ltd. All rights reserved. The Kulo Luna story is the subject of an exclusive license to the Foundation, expressly for the purposes of raising ocean awareness and helping to fund research into ways of beating ocean waste.





Humpback wales are dying from plastic pollution


MARINE LIFE - This humpback whale is one example of a magnificent animal that is at the mercy of human activity. Humans are for the most part unaware of the harm their fast-lane lifestyles are causing. We aim to change that by doing all we can to promote ocean literacy. The Kulo Luna story is one of our initiatives to promote ocean issues.



T shirts navy blue Kulo Luna


MERCHANDISE - These cool T-shirts will be available when the story is released, to help raise ocean awareness.  Copyright book clothing design © Cleaner Ocean Foundation November 30 2018. All rights reserved.





 This website is provided on a free basis as a public information service. Copyright © Cleaner Oceans Foundation Ltd (COFL) (Company No: 4674774) 2018. Solar Studios, BN271RF, United Kingdom. COFL is a charity without share capital.